Log Verbosity override

Game Programming/Unreal Engine 2020. 5. 25. 23:14

Config/DefaultEngine.ini

[Core.Log]
LogCategoryName=NewVerbosityLevel

ex

[Core.Log]
LogFoobar=Log

로그 카테고리 선언 참고.

foobarLog.h

DECLARE_LOG_CATEGORY_EXTERN(LogFoobar, Display, All);

foobarLog.cpp

DEFINE_LOG_CATEGORY(LogFoobar);

설정

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모든 메쉬 다시 저장

Game Programming/Unreal Engine 2020. 1. 28. 15:58

"Engine/Binaries/Win64/UE4Editor-Cmd.exe" "project_path" -run=ResavePackages -unattended -nopause -buildmachine -autocheckout -autocheckin -projectonly -resaveclass="StaticMesh,SkeletalMesh"

설정

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